Daenlyn Oakhollow | |||
---|---|---|---|
Encounter | Bridge South of Halfmoon Mill | ||
Locations | Halfmoon Mill | ||
Quests | A Lute of Hollow Oak | ||
Race | Wood Elf | Gender | Male |
Level | PC×1 (Max: 70) | Class | CombatRanger |
RefID | XX27404d | BaseID | XX274030 |
Health | Levels with PC | Magicka | Levels with PC |
Stamina | Levels with PC | ||
Primary Skills | Archery, Light Armor, One-Handed, Block | ||
Morality | Property Crime Only | Confidence | Brave |
Inventory | ClothesPrisonerTunic | ||
Voice | Matthew Dixon |
Daenlyn is a prisoner being escorted by three Thalmor Justiciars south of Halfmoon Mill. Freeing the Wood Elf will open up follower options, but the player must retrieve his lute in order for him to play music.
Notes:
The four are spawned by an invisible trigger box on the north side of the mill, and thus it is possible for the player to miss them if he/she is moving toward the lake.
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I actually just met this guy, but he wasn’t being accompanied by any Thalmor…thooough, it’s possible that I could have killed them a looong time ago because fuck the Thalmor, and I didn’t know he had a name.
If his dialogue indicates you killed them, then you did. The stage is set by their deaths. Otherwise he will reference them as if they were there.
I almost killed him as I came upon them in werewolf form… the Thalmor were consumed though. Daenlyn was awfully calm about it.
I found this guy by accident after I killed Hert and Hern. I was all like “Oh shit, witnesses! And Thalmor too!” and went into a little bit of a blind rage. After the red cleared I noticed his name and was like “Well you’re not just a normal prisoner are you?” I can’t get him to follow me though, I don’t even have the option. I have AFT and Gorr already with me, maybe my mod order is mixed up again.
Disregard that comment. I didn’t realize AFT had a patch for Interesting NPCs